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MATCHDAY :TUESDAY TIME : 11.00PM STREET JERSEY CUP FORMAT GROUPING SINGLE GAME KNOCK OUT HOME AWAY 3RD MACTH TILL PENALTY( IF DRAW FROM HOME AWAY)

Rules

MATCH RULES

1. A MAN IN CHARGES OF THE TEAM IS FORCED TO ENTER INTO THE PROPER MATCH RESULT ON WHATSAPP/ DISCORD

2. THIS PROCESS MUST BE DONE BY BOTH TEAMS AND EACH MUST GIVE CONFIRMATION OR NOT OF THE TRUTH RESULTS POSTED BY THE OPPONENTS.

3. EACH TEAM MUST PLAY ACCORDING TO THE DATE/ TIME HAS BEEN GIVEN.HOWEVER, THERE IS FLEXIBILITY IN TERMS OF TIMING/ CLOCK , CAN DISCUSS WITH OPPONENT IF THEY AGREE CHANGE OTHER TIME. MATCH DAY :TUESDAY)

4. IF YOUR TEAM AND OPPONENT AGREE TO PLAY EARLIER  FROM FIXED ORGANIZER DATE, NO PROBLEM ABOUT THAT.

5.11 PM FOR THE 1st MATCH ... IF BOTH TEAM FROM 1st MATCH CANNOT START UNTIL 11:10 (DUE TO TECHNICAL ISSUES) ,, PLEASE COORDINATE RIGHT AWAY WITH THE  OPPONENT AND REMATCH AFTER THE 2nd MATCH.

2nd MATCH MUST START WITH IN 11.30 UP TO 11.40 (CONSIDERING THE 10 MINUTES GRADE PERIOD)

BOTH TEAMS MUST BE READY 5 MINUTE BEFORE 11.OO PM FOR THE 1ST MATCH AND 5 MINUTES BEFORE 11.30 PM FOR THE 2ND MATCH.

ALL THE TEAM MUST STICK WITH THE SCHEDULE



GAME POINTS

LEAGUE

WIN: 3 POINTS

DRAW: 1 POINT

LOSE : 0 POINT

FORFEIT FOR 1 TO 0 POINTS

PLAYER REQUIREMENTS

1.THE MINIMUM NUMBER OF PLAYER TO PLAYER VPL MALAYSIA MATCH IS 7.

2.. IF A TEAM NOT ABLE TO HAVE 7 PLAYERS FOR A FIXED MATCH OF THE TOURNAMENT THE OPPOSITE TEAM A WIN BY 1-0.

3. YOU HAVE TO PROVIDE A LINES UP IMAGE /LINK VIDEO AS PROOF ON TICKET PROTEST.

4.1 PSN ID FOR 1 CLUB.TEAM ONLY. PLEASE CHECK YOUR LIST PLAYER IN WEBSITE

5.PLAYER REGISTRATION IS 20 MAX PER TEAM.

CHARGE GOALKEEPER

1.ITS NOT ALLOWED, EVEN IF HE GAME ENGINE ALLOW TO DO IT, CHARGING MOVING AND BUGGING OPPOSITE GOALKEEPER ON ANY TYPE OF FREE KICK, CORNER, ETC.

2.YOU HAVE TO PROVIDE A VIDEO AS PROOF ON TICKET PROTEST (STREAMING RECORDED VIDEO WORK FINE) THAT THERE WAS A CLEAR CHARGE ON KEEPER.

3. DEPENDING ON THE SEVERITY OF THE CHARGE A TEAM CAN ASK FOR CANCELLATION OF THE RESULT OF A MATCH DURING WHICH THE OPPOSITE TEAM HAS TAKEN ADVANTAGE FOR A CHARGE ON THE GOALKEEPER.

4.  THE MATCH CAN BE REPLAYED OR IN CASE OF CHARGES WITHOUT AWARENESS AND REPEATED IN TIME , LOST BY 1-0.

PLAYER APPEARANCES

1.ONLY GOALKEEPER IS ALLOWED TO USE LONG PANTS

CARD RULES

1.CARD RECEIVER CALCULATED BY MATCH ROUND

2. 3 ACCUMULATED YELLOW CARD WILL BE CHARGED- BANNED 1 GAME

3.1 RED CARD - BANNED 1 NEXT MATCH

4, IF GOT PROTEST TICKET , YOUR TEAM LOST 1-0 WHERE THAT BANNED PLAYER PLAYED.

IN GAME CRASH

1. IT IS NOT PERMITTED TO LEAVE OR REPLAY GAMES, IN THE EVENT OF CRASH PLAYER AFTER 5 MINUTES OF PLAY.

2.THE ABANDONMENT BEFORE THE 5TH MINUTE MUST BE PROMPTLY NOTIFIED BY THE CAPTAIN OF A TEAM TO THE OPPOSING CAPTAIN AND ALWAYS ON THE RESULTS OF 0 TO 0.

3.CAN LEAVE OR REPLAY THE MATCH IN 2 TIMES ONLY PER TEAM

4.IF MATCH ACCIDENTALLY DISCONNECT DURING A PLAY, START A NEW MATCH WHERE JUST PLAYING THE REMAINING ONLY. SCORER RESULT BEFORE CRASH A CARRY.

WINDOW TRANSFER (MID SEASON ONLY)

1. ALL PLAYER MUST REGISTER

2. EVERY PLAYER WHO WANTS TO TRANSFER MUST GET MANAGER'S APPROVAL

3.MID TRANSFER WILL BE ANNOUNCE

GAME PLAY

  • START THE GAME WITH AN INVITATION FROM THE TEAM SET ON THE HOME SIDE.(TEAMS ON THE LEFT SIDE OF THE SCHEDULE FORM)
  • IF THERE IS A PLAYER WHO GOT KICKED OUT BY TECHNICAL ERROR , IMMEDIATELY AFTER THE KICK --OFF, PLEASE REPORT TO YOUR OPPONENT IN WHATAPPS AND REMATCH
  • AFTER "KICKOFF" WHEN MAJORITY CAN NOT PROCEED WITH THE GAME DUE TO SERVER MALFUNCTION OR ANY EXTERNAL FACTORS SUCH AS NATURAL DISASTERS (EXCEPT FOR ONE INDIVIDUAL DC)-PLEASE REMATCH
  • IN THE FIRST HALF, REMATCH AND WAIT UNTIL THE SUSPENDED MATCH TIME
  • IN THE CASES OF DISCONNECTION IN THE SECOND HALF, LEAVE THE FIRST HALF TILL THE SUSPENDED TIME FROM THE SECOND HALF (IN CASE OF DISCONNECTION IN THE SECOND HALF 60 MINUTES , LEAVE UNTIL THE FIRST HALF 15 MINUTES OF THE SECOND HALF), THEN CONTINUE FROM THE TIME IT GOT DISCONNECTED.
  • IF YOU HAVE PLAYER WHO GOT DC SHORTLY AFTER THE KICK OFF PLEASE REPORT THE THE OPPONENT IN WHAT APPS AND TRY AGAIN.
  • IF THERE IS A PLAYER WHO KEEPS ON GETTING DISCONNECTION AFTER THE 10 MINUTES GRADE PERIOD , ALL ALIGNED PLAYER MUST PROCEED TO THE GAME EVEN IF THE TEAM PLAYER ARE INCOMPLETE